// games · ai · ios
Parlor app icon
// Parlor v1.0
Free · Plays offline · For all ages

Ten rivals. Four games.
One empty throne.

Parlor is a games house you can carry in your pocket. Play Chess, Go, GeoQuest and Risk against ten characters who each have their own voice, personality and playing strength — driven by a language model running right on your phone. Climb the ranks, unravel a mystery, and dethrone the champion who never truly won.

10 rivals · each with a voice 4 games · chess to conquest Plays offline · the AI thinks on-device
In final build · coming soon Meet the cast
Parlor
10
// rival characters
4
// strategy games
429
// lines of trash talk
0
// internet needed to play
// the games

Four boards. One house of rivals.

Real engines, not toys — a perft-verified chess engine, full Go rules, geography duels, and global conquest, each one playable against any character at their own strength.

Chess

A from-scratch, perft-verified engine with full rules, opening recognition, hints and takebacks. Rivals range from ~600 to ~2200 strength — and each plays in character.

full rulesper-rival Elo

Go

9×9 Go with legal placement, captures, ko, and area scoring with engine-assisted dead-stone removal. A Monte-Carlo-search AI, hosted by Zen the monk.

9×9MCTS AI

GeoQuest

Geography duels on a bundled offline world map — clue-guessing, flags and capitals, map-pin challenges. Test your atlas against a rival who never forgets a border.

offline mapquiz duels

Risk

Global conquest across 19 territories and 6 continents — reinforce, attack, fortify, with animated dice and continent bonuses. Strategy-aware AI that fights to its rival's temperament.

world mapconquest
// a look inside

The whole house, on your phone.

Real screens from Parlor — the parlor hub, the games, the rivals, and the boards you'll climb.

// meet the cast

Every rival is a character.

Ten distinct personalities — each fully voiced, with a catchphrase, a playing style, and a relationship with you that grows from dismissive to rival as you climb. Then five legendary guests arrive.

Pip

Pip

The Apprentice

Eager, nervous, and just learning the ropes. Everyone starts here.

Professor Wynn

Prof. Wynn

The Tutor

Patient and explanatory — plays to teach you the why, not just the win.

Aunt Mabel

Aunt Mabel

The Matron

Sweet as pie, and quietly deadly. Don't let the knitting fool you.

Captain Blackwood

Capt. Blackwood

The Privateer

All cannons, all the time. Storms the board and asks questions later.

Sir Reginald

Sir Reginald

The Aristocrat

Classical, principled, and faintly disappointed in your opening.

Zen

Zen

The Monk

Serene and patient. Hosts the Go board and rarely raises his voice.

Roxy

Roxy

The Hustler

Fast, sharp, and never quiet. Will trash-talk you the whole way down.

Glitch

Glitch

The Machine

Deadpan and relentless. Plays cold, clean lines and never tilts.

Viktor Steel

Viktor Steel

The Grandmaster

Holds the throne, undefeated — but never truly won it. The final climb.

Nova

Nova

The Rival

Adapts to your level move for move. Your mirror, and your measure.

// legendary guests

Five legends, earned or unlocked.

Climb far enough — or unlock Parlor Premium — and the masters of strategy pull up a chair, each fully voiced and unmistakably in character.

Napoleon

Napoleon

The Emperor

Audacity, then more audacity. Attacks like the whole board is his to take.

Sun Tzu

Sun Tzu

The Strategist

Wins before the first move. Every position becomes a lesson in the art of war.

Machiavelli

Machiavelli

The Schemer

Charming, ruthless, and three moves ahead of whatever you thought you could trust.

Cleopatra

Cleopatra

The Sovereign

Commands the table like a court — and loses nothing she means to keep.

Ada Lovelace

Ada Lovelace

The Visionary

Plays the game as pure logic, a century ahead of everyone else at the table.

// more than matches

A whole evening at the Parlor.

Beyond single games, Parlor is wrapped in a story — a ladder to climb, a tournament to survive, and a mystery to solve.

01

The Climb

A campaign up the ranks from Pip to Viktor's throne. Beat each rival, earn titles, and watch the story unfold across every game.

02

The Decathlon

A roguelike tournament run: pick games in rotation, score chips × multiplier, and spend coins on stacking charms between rounds.

03

The Casebook

The Founder has vanished. Uncover clues by playing, then name a culprit, a weapon, and a place to solve the mystery of the Parlor.

04

Daily Challenge

A fresh one-move puzzle every day, hosted by a rotating rival, with a streak counter to keep you coming back to the table.

05

Play together

Pass & Play on one phone, Nearby over Bluetooth, or online via Game Center — with the cast heckling from the sidelines.

06

The banter engine

Rivals react to 20+ game moments — first blood, a hung queen, a brilliant move — with hand-written lines, voiced and never repetitive.

// the brains

Your opponents think on your phone.

Every character's personality, banter and voice is driven by a language model running on-device — so solo play needs no internet at all. A defensive game engine keeps the AI honest: it never plays an illegal move or above its stated strength.

Each rival has an ElevenLabs voice with an on-device fallback, pre-rendered lines bundled for instant playback, and premium streamed voices when you're online. The result is a game suite with the soul of a tabletop night.

// brain
On-device LLM
// engines
Perft-verified
// voices
10 distinct
// access
VoiceOver ready
// to play solo, you need
No connection at all.
// in the works

Parlor is being built

An offline-first strategy parlor for iPhone, with accessibility built in from the first move — VoiceOver, colorblind-safe boards, a dyslexia-friendly font, and one-handed play. In active development — want to know when it opens its doors?

Get in touch →